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Crop profit calculators for cozy & farming sims
Wylde Flowers Crops List (Seasons, Grow Time, Profit/Day) | CozyProfit

Wylde Flowers Crops

Seasons are ritual-based (player-controlled), so we normalize Profit/Day using a Window Days setting. Baseline = midpoint estimates, fertilizer none.

Rules (quick)
  • Crops wilt immediately when the player performs the ritual to change the season, if they are not compatible with the new season.
  • Crops must be watered daily. Rain auto-waters. Missed days pause growth progress but plants never die.
  • Wylde Flowers uses a flat quality system; all harvests result in standard quality items.
Season
Window Days

Model “how long you stay” in a season.

Profit basis
Trust filter

Beehouse outputs can “dominate” rankings. Excluding them avoids “looks like a bug” results.

Quick answers (baseline)

Top picks using a 14-day window (include processing, beehouse excluded).

  1. #1
    24.64 profit/day • Seeds 55
    Best recipe beats raw selling.
  2. #2
    20.00 profit/day • Seeds 20
    Best recipe beats raw selling.
  3. #3
    18.57 profit/day • Seeds 40
    Best recipe beats raw selling.
Crop Category Season(s) Grow/Regrow Seeds Profit/day
Nightshade Magical Summer, Autumn 5d / — 55 24.64
Green Bean Vegetable Spring 5d / 2d 20 20.00
Grapes Fruit Summer, Autumn 8d / 4d 40 18.57
Wolfsbane Magical Autumn, Winter 6d / — 60 17.14
Mandrake Magical Spring, Summer, Autumn, Winter 4d / — 50 14.29
Strawberry Fruit Spring 5d / 2d 40 11.43
Silkworm Textile Spring, Summer, Autumn, Winter 7d / — 0 10.71
Cotton Textile Summer, Autumn 7d / — 30 6.43
Pumpkin Vegetable Autumn 7d / — 25 5.00
Eggplant Vegetable Summer 7d / — 20 5.00
Winter Squash Vegetable Winter 7d / — 22 4.50
Blueberry Fruit Summer 6d / 3d 35 4.46
Rice Grain Summer, Autumn 6d / — 15 4.29
Corn Vegetable Summer, Autumn 6d / — 20 3.21
Kale Vegetable Winter 6d / — 20 2.86
Sunflower Flower Summer 7d / — 25 2.86
Soybean Ingredient Summer, Autumn 6d / — 25 2.86
Cocoa Bean Ingredient Spring, Summer, Autumn, Winter 12d / 4d 60 2.86
Onion Vegetable Spring, Summer 4d / — 15 2.50
Beet Vegetable Autumn 5d / — 12 2.36
Potato Vegetable Spring 5d / — 15 2.14
Carrot Vegetable Spring 4d / — 10 1.79
Sugar Cane Ingredient Spring, Summer, Autumn, Winter 7d / — 30 1.43
Lily Flower Autumn, Winter 7d / — 18 1.21
Tomato Vegetable Summer 6d / — 20 1.07
Rose Flower Summer, Autumn 6d / — 15 1.07
Wheat Grain Summer, Autumn 5d / — 12 0.93
Lavender Flower Spring, Summer 5d / — 12 0.71
Marigold Flower Spring, Summer 4d / — 10 0.57
Poppy Flower Summer 5d / — 12 0.57
Forget-me-not Flower Winter 4d / — 10 0.36
Pomegranate Tree Fruit Tree Winter, Spring 14d / 5d 240 -5.36
Cherry Tree Fruit Tree Summer 14d / 3d 180 -9.64
Banana Tree Fruit Tree Summer, Autumn 14d / 3d 180 -10.36
Peach Tree Fruit Tree Summer 14d / 3d 200 -10.36
Lemon Tree Fruit Tree Spring, Summer 14d / 4d 200 -11.43
Lime Tree Fruit Tree Spring, Summer 14d / 4d 210 -11.96
Olive Tree Fruit Tree Autumn, Winter 14d / 4d 250 -13.93
Orange Tree Fruit Tree Winter, Spring 14d / 4d 220 -13.93
Baseline assumes consistent watering. Default excludes Beehouse outputs to avoid cross-system rankings that can look misleading.

FAQ

Why does Wylde Flowers use Window Days for Profit/Day?
Seasons are ritual-based (player-controlled), so they don't have a fixed length. Window Days models how long you plan to stay and normalizes Profit/Day for fair comparison.
Why are Beehouse (honey) items excluded by default?
Beehouse outputs come from a different production system (not planted from seeds). Mixing them into crop rankings can look like a bug. Toggle “Include Beehouse” if you want cross-system comparison.
What does “Include processing” mean?
It compares raw selling vs known processing recipes (meals, wine, oils) and uses the best value per crop input. This often matches real money-making play better than raw-only.
Does the baseline assume perfect watering?
Yes. Wylde Flowers missed watering pauses growth instead of killing plants, so baseline should be treated as an ideal/normalized comparison.